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Re: computers suck creative energy



I thought I was the only one (at least, the only one on this list) who has one brain that uses computers and another that plays music. I think that over time computers and more importantly people using them will adapt and using a computer for music will be similar to using a cello for music (and I think a lot of people on this list may already be there), but for me, I'll always have a strong association that goes something like "computer = email = work = pain in the ass."

Eben
 
On 11/14/07, Paul Richards <paulrichard_rocks@yahoo.com> wrote:
In any case, I still find, when using PC-based environments for music creation ( e.g. Reason, Cubase, et al), more time wasted messing around with locating functions, performing tweaks, etc. Don't get me wrong, I like my PC for certain applications, but when I start fiddling with technical crapola, my muse departs.
 
My ideal is having my looping rig setup and ready to go so with a few power on sequences for hardware-based music tools, I can start playing/recording.
 
'ski

van Sinn <vansinn@post.cybercity.dk> wrote:
Travis Hartnett wrote:
> 10+ years ago, Brian Eno talked about how he was thinking of banning
> computers from his studio work environment, since they invariably
> introduced a bunch of downtime in the form of the engineer saying "Oh,
> wait, that's not right, hold on a minute while I...." and ten minutes
> of mouse twiddling ensued, during which time the musicians lost focus
> and would wander off to the video games in the lounge. Did analog
> studios have technical problems? Sure, but he felt that computers had
> introduced an unacceptable increase in the ratio of up versus down
> time.

Well, that was 10 yrs ago; both hardware and software has come a long
way since then, but I get your (and Eno's) drift..

I also wonder how the studio productivity throughput pressure was in
those days compared to now. I mean, using analog and/or individually
programmable digital devices than maight not allow reusable settings,
thus requiring more manual labour.
Of cause, if an engineer really knows the setups and have less glitches,
it all may be faster working this way.

Still, longing for ye olde days won't work much; technology moves on, or
at least gets pushed over our heads ;)

Wonder what Aldoux Huxley would've said about todays music tools, had he
still lived and been a musician..


> On Nov 14, 2007 8:45 AM, van Sinn wrote:
>
>>Elmer Fuddski wrote:
>
>
>>>Just want I want to do in my spare time after doing similar at work all
>>>day. Think I'll stay with the hardware looping route.


--
rgds,
van Sinn



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