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Re: The ethics of software emulations?

Learning to model real world stuff is a good exercise. I don't know  
how you're Gonna emulate shaking to erase the drawing.

--at the peak of the disco outfreakage...

On Sep 26, 2008, at 8:43 PM, Art Simon <simart@gmail.com> wrote:

> Is this off topic? There seems to be some fundamental misconceptions
> about how software emulations of hardware are made out there.
> I teach computer programming, and one of my programming assignments is
> to to make a software version of the etch-a-sketch. The students have
> a good understanding of what an etch-a-sketch should do, but still the
> actual coding is a challenging project for them. The computer code
> that makes the simulation work is far removed from how the hardware of
> the physical etch-a-sketch works.
> Am I ripping off the owners of the etch-a-sketch? Am I "reverse
> engineering" the etch-a-sketch?
> There are currently many software emulations of classic pieces of
> music gear out there. Do people think this is a bad thing?
> I'm not trolling, I'm genuinely curious.
> -- 
> Art Simon
> simart@null.net
> art.simon.tripod.com
> myspace [dot] com/artsimon