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Re: Boomerang 3





On 01-Nov-10 12:08 PM, Todd Matthews wrote:
> Before the new version 2 software there was a volume ramp at the loop 
>boundaries to avoid any pops and clicks,
> now if you change the stacking behavior you can overdub a long held note 
>over the loop boundary without
> hearing a volume ramp down/up. It works great for me because I'm bowing 
>a string instrument and I think that
> would be the way to go with an ebow as well.

        We placed the volume ramps at loop boundaries to avoid clips and 
pops, and it works well; they are on the 
order of 5-10ms long, and simply go to zero then back up to full level. 
However if you record a long note, ala 
cello, eBow or organ, you can hear the volume dip. Hence the addition of 
the "special behavior."
        In addition to loop boundary ramps, there are ramps at the 
beginning & end of stacked data, again, to avoid 
pops and clicks. These include ramps identical to those used when creating 
a loop, at the loop boundary. The 
special behavior turns off the loop boundary ramps when stacking.
        To create a "drone" loop on the III, turn on the special behavior 
then do the following. Play nothing, tap 
loop button 1 (for example), activate Stack, tap loop button 1 again and 
you will have an empty loop playing 
with Stack active. Use volume swells to smoothly fade your note/chord in 
and out. Voila.

> -Todd Matthews
> On Nov 1, 2010, at 12:31 PM, Ruelle Benoit wrote:
>
>> Hello,
>> Yes it's nice to see you on the list. I'm also interested to learn 
>about the "ambient" possibilities of the
>> boomerang III.
>> from Todd Matthews:
>> "Set the optional stacking behavior so you can record seamless loops 
>w/o volume ramps at the loop boundaries"
>> Can someone explain this a bit further? What is this special behavior? 
>I would like to record seamless
>> drones using an Ebow, is this really a seamless looping?
>> Xmas in approaching, The boomerang is on my wishlist as is a M9, time 
>to make a choice, money is limited ;-)
>> Ben.
>>
>>     ----- Original Message -----
>>     *From:*Jeff Duke <mailto:jeffloops@gmail.com>
>>     *To:*Loopers-Delight@loopers-delight.com 
><mailto:Loopers-Delight@loopers-delight.com>
>>     *Sent:*Monday, November 01, 2010 1:23 PM
>>     *Subject:*Re: Boomerang 3
>>
>>     Hi Mike, good to have you here for a bit!
>>
>>     Ambient looping guitarist here. We haven't corresponded since I 
>upgraded my original Boomerang many
>>     moons ago.
>>
>>     Sjaaks questions are pretty much mine also. I am looking forward to 
>your report eagerly!
>>
>>
>>     Jeff
>>
>>
>>     On Mon, Nov 1, 2010 at 5:52 AM, Sjaak Overgaauw<tcplugin@gmail.com 
><mailto:tcplugin@gmail.com>>wrote:
>>
>>         On Mon, Nov 1, 2010 at 5:46 AM, Mike <mnelson@boomerangmusic.com
>>         <mailto:mnelson@boomerangmusic.com>> wrote:
>>         > Hi loopers,
>>         > I'll be visiting LD for a little while to answer any 
>Boomerang(R) III
>>         > questions that may arise.
>>
>>         Hi Mike,
>>         I'm an ambient looper and was quite happy when I heard about the
>>         version 2 freestyle feature. I would like to know how 
>feedback/decay
>>         exactly works on the Rang III. From what I understand from the 
>manual
>>         and from Todd Matthews here on LD, is that you have a decay 
>knob to
>>         control feedback. My question: does decay work for each track
>>         individually or does it only work in overdub/stack mode on the
>>         current track?

        The Decay value is global, and only comes into play when using 
Stack. Individual loops cannot be assigned a 
unique decay setting.

>>         Example: is it possible to set decay to 70% with track
>>         1 in play mode causing a slow fade out of the track without 
>adding new
>>         audio to the loop itself?

        This behavior is easily accomplished using the Fade function. A 
faster decay rate can be used, along with 
Stack, to create a fade out, as long as you play nothing. With Stack 
active, what you play will always be 
added to the loop.

>>         Or use track 2 to create a new loop at the same time with decay 
>on 50% for example?

        The Fade function is also global, so you can fade all playing 
loops out or fade 1 to 4 loops in, but you 
cannot fade loops individually. Would it be of interest to anyone to fade 
in loop 1, fade out loop 3 and play 
& stack on loop 2, all at the same time?

>>         Thanks!
>>
>>         --
>>         Sjaak Overgaauw

-- 

Mike Nelson
Secretary/Treasurer, Boomerang Management, Inc.
General Partner of Boomerang Musical Products, Ltd.

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