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Re: OT:Scaling inside Bidule:



> On Sun, Feb 20, 2011 at 6:44 PM, Dennis Moser <sinsofmachaut@gmail.com> 
>wrote:
>> Maybe not as fast, but once you create the group, it can be saved for
>> re-use later and even shared

On Sun, Feb 20, 2011 at 7:04 PM, Per Boysen <perboysen@gmail.com> wrote:
>
> Right. The last three days I have gone through all my old Bidule
> projects since six years back! Good thing with Bidule is that you keep
> all old Groups you have used inside the Group folder. Every time it is
> upgrade time I drop the new Groups into the old folder with the "do
> not replace all" to be sure customized groups will follow into the
> future.
>

For the record I just want to add here that I ran into an issue using
Bidule (0.9709 OS X) for this setup, drawing on heavy morphing. It
seems the app can't match using a few external CC#s assigned to a big
number of parameters inside a few plugins while all parameter
assignments are locally scaled. I've posted on the Bidule forum to get
input on the issue. Meanwhile I'm building the rig in Mainstage 1,
since MS 2 also freaks out on morphing.

Per