[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Date Index][
Thread Index][
Author Index]
Re: Logic Audio Users
G. Peterson wrote:
> Hi all, I am considering purchasing Logic Audio
> recording/sequencing system(software and card) for windows 95
Hi Gordon,
if you have the need for external processing, as you mentioned, you have
to obtain a hardware that is capable of doing so, like Audiowerk (2In
8Out , SPDIF In/Out), which only works with Logic Audio, or one of the
new Event Cards (ranging from 2In, 8Out to i think 8in 12 out plus SPDIF
pairs) - in this case, you have more freedom as to which software you
want to use - they are said to be supported by logic, cubase and
cakewalk in the near future.
Personally, for me a harddisk-based system as you suggested is far
superior in flexibility to an off-computer adat system, as it allows me
complicated editing techniques (hand-syncing of not-togetherbelonging
tracks, funny digital fx etc.) - on the other hand, an adat is superior
if you're going to do live recording and stuff. Plus, most of the
hardware available for pc's currently only offer two inputs, which makes
it impossible to do for example a good drum recording. But for "home
writing" purposes, a harddisk-based system is the choice - plus, you
don't ever have to worry about syncing.
As for the software - try to find a store where you can at least take a
look at the different software packages. The usual programs (as
mentioned) above have reached a certain level of similarity in most
basic aspects, with advantages of the single systems in the more
"advanced" terms. Cubase offers in its new version realtime effects,
logic is more "intelligent" in its managment of harddisk files, and
offers an internal patchbay which cubase doesn't, Cakewalk is the
fastest and most stable of the three, and also offers a very powerful
script language.
Rainer
--
For LOTS of HOT images of beautiful girls, don't go to
http://www.eikon.e-technik.tu-muenchen.de/~moin
Rainer Straschill - moin@eikon.e-technik.tu-muenchen.de
MOINLABS GFX and Soundworks