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Secrets of Fripp
>> For instance, Fripp sets his different
>> delay lines to specific mathematical ratios with the intent of creating
>> evolving textures that repeat in a long, yet specific amount of time. I
>> don't know what the numerical significance is to him (if any) but it
>seems
>> like he often uses prime number ratios, like 31:7 or something. Now how
>is
>> it that I know that and none of you Fripp fans ever brought it up? jeez.
Because there's this guy on the list who gets sort of twitchy if we talk
a lot about Fripp or gear.
Travis Hartnett