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Re: delay -> looper || player -> loopist -> musician



>-----Original Message-----
>From: Travis Hartnett <hartne.t@apple.com>
>To: Loopers-Delight@annihilist.com <Loopers-Delight@annihilist.com>
>Date: Monday, November 22, 1999 4:03 PM
>Subject: Re: delay -> looper || player -> loopist -> musician
>
>
>>I'd say "no".  Digital is unforgivingly exact, so if you're even two msec
>>off, after ten cycles through the loop you're very out of sync.
>>
>>TH
>
>    Ah, but two milliseconds times ten cycles is only 20 ms. That's
>flange/chorus range. Very little groove-disturbing problem there. The
>problems arise when you're off by, say 5% of the tempo, which many people
>easily do when rushing the beat. THAT rapidly becomes annoying to the
>groove. What I envision is two or more players who can create a collective
>groove and edit their own loops on the fly to honor said groove. Reset 
>loop
>length, drop out rhythmns that wander too far, control
>feedback/regeneration, etc. It's a dream but worth working on. Takes
>sensitivity and alertness. I was demoing a couple of 4-track cassette
>recorders last night and tried multi-track looping on them. Came out like
>MUD. So I'm working on it.

Its not that dificult actually:
Recently I had a visit of a flute teacher. She said she had never played
into a microphonem, but insisted in trying to loop. She got it very quickly
and I synced two plexes and we had a long night with mostly nicely synced
loops. It only was not perfect because I had a working soft version with a
stupid bug :-(
With other partners it was not quite that quick, but not a problem!



         ---> http://Matthias.Grob.org