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RE: pc looping
>anybode seen this yet?
Yeah, I looked at this a while back. Problem is, I cannot see any means to
capture live audio input in real-time and then begin looping. It seems
like Live 1.0 is just a more performance-oriented version of ACID. Now, if
you could record live audio and then create tempo-matched, time-stretched
"clips" from that and THEN do all the things Live says it can do, well,
then I'd get excited.