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Re: Can you use DirectX Plugins on a Soundfont?
I would suggesting checking with Creative if it's the card you're using - I
assume so because of your terming it a Soundfont. You might try
news://creative.products.sound_blaster.live amongst other places. I
understand however that the Soundfont is encapsulated enough to possibly
prevent its use by all but certain software packages - but again Creative
could help with that one. Or mayhaps the DirectX / MSDN people.
Stephen Goodman
http://www.earthlight.net/Gallery_Front.html - Cartoons & Illustrations
http://www.earthlight.net/Studios * The free Loop of the Week!
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----- Original Message -----
From: "Shane Schaetz" <shane@noncompliant.com>
To: <Loopers-Delight@loopers-delight.com>
Sent: 16 June 2001 00:34 AM
Subject: Can you use DirectX Plugins on a Soundfont?
> Has anyone used any sort of a realtime effect on a soundfont? Is that
> possible?
>
> I'm playing my soundfont in Cakewalk 9, but I can only use their crappy
> built in FX for MIDI.
>
> Thanks.
>
> Shane
>
>
>
>