[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Date Index][
Thread Index][
Author Index]
Re: Repeater - "conditional stop"
At 01:20 PM 7/26/2003, Nic Roozeboom wrote:
>Sort of expected perhaps one or a few other Repeater users to chime in
>and
>acknowledge that this functionality (tell Rptr to let the loop play to
>its
>end, then stop) is at least desirable, albeit not possible with the
>current OS.
>
>Does the EDP in contrast support such a command?
With quantize on, press Mute. It finishes the current loop and stops.
From Mute you can either: a) unmute from where the loop would have been
if
it kept going, b) trigger the loop from the start to play once and stop,
c)
trigger the loop from the beginning to keep playing.
From MIDI you have more options. At any time you can do b or c above
without being in mute first, i.e. retrigger the loop from the beginning to
play once, or retrigger it from the beginning to keep going. These are the
SamplePlay and ReTrigger DirectMidi commands respectively.
You also have the sampler triggering options, where a MIDI note is
assigned
for each loop. The SamplerStye parameter sets how the loops are played:
"Run" means when the note comes the loop starts playing from wherever it
last was left and keeps going.
"Once" means when the note comes the loop plays once from the start and
stops.
"Start" means when the note comes the loop starts from the beginning and
keeps looping.
"Attack" means when the note comes the loop plays from the beginning and
keeps going until the note off message comes, then it stops.
The sampler triggering is also velocity sensitive. (set by the velocity
parameter.)
kim
______________________________________________________________________
Kim Flint | Looper's Delight
kflint@loopers-delight.com | http://www.loopers-delight.com