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Re: computers suck creative energy



i also remeber when i got my first mini disc how
stoked i was and so i went and threw my little
cassette recorder on the bin,after time i realized
that i was recording less and less tired of pushing
those little small stiff mini disc buttons,going
through all those menues which required me to look for
my glasses,how i miss those mechanical big red record
tape deck buttons with integrated mic singing and
playing straight to it...
Luis
--- Paul Richards <paulrichard_rocks@yahoo.com> wrote:

> In any case, I still find, when using PC-based
> environments for music creation ( e.g. Reason,
> Cubase, et al), more time wasted messing around with
> locating functions, performing tweaks, etc. Don't
> get me wrong, I like my PC for certain applications,
> but when I start fiddling with technical crapola, my
> muse departs.
>    
>   My ideal is having my looping rig setup and ready
> to go so with a few power on sequences for
> hardware-based music tools, I can start
> playing/recording. 
>    
>   'ski
> 
> van Sinn <vansinn@post.cybercity.dk> wrote:
>   Travis Hartnett wrote:
> > 10+ years ago, Brian Eno talked about how he was
> thinking of banning
> > computers from his studio work environment, since
> they invariably
> > introduced a bunch of downtime in the form of the
> engineer saying "Oh,
> > wait, that's not right, hold on a minute while
> I...." and ten minutes
> > of mouse twiddling ensued, during which time the
> musicians lost focus
> > and would wander off to the video games in the
> lounge. Did analog
> > studios have technical problems? Sure, but he felt
> that computers had
> > introduced an unacceptable increase in the ratio
> of up versus down
> > time.
> 
> Well, that was 10 yrs ago; both hardware and
> software has come a long 
> way since then, but I get your (and Eno's) drift..
> 
> I also wonder how the studio productivity throughput
> pressure was in 
> those days compared to now. I mean, using analog
> and/or individually 
> programmable digital devices than maight not allow
> reusable settings, 
> thus requiring more manual labour.
> Of cause, if an engineer really knows the setups and
> have less glitches, 
> it all may be faster working this way.
> 
> Still, longing for ye olde days won't work much;
> technology moves on, or 
> at least gets pushed over our heads ;)
> 
> Wonder what Aldoux Huxley would've said about todays
> music tools, had he 
> still lived and been a musician..
> 
> 
> > On Nov 14, 2007 8:45 AM, van Sinn wrote:
> > 
> >>Elmer Fuddski wrote:
> > 
> > 
> >>>Just want I want to do in my spare time after
> doing similar at work all
> >>>day. Think I'll stay with the hardware looping
> route.
> 
> 
> -- 
> rgds,
> van Sinn
> 
> 
> 
>        
> ---------------------------------
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