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Re: delay -> looper || player -> loopist -> musician




-----Original Message-----
From: Travis Hartnett <hartne.t@apple.com>
To: Loopers-Delight@annihilist.com <Loopers-Delight@annihilist.com>
Date: Monday, November 22, 1999 4:03 PM
Subject: Re: delay -> looper || player -> loopist -> musician


>I'd say "no".  Digital is unforgivingly exact, so if you're even two msec
>off, after ten cycles through the loop you're very out of sync.
>
>TH

    Ah, but two milliseconds times ten cycles is only 20 ms. That's
flange/chorus range. Very little groove-disturbing problem there. The
problems arise when you're off by, say 5% of the tempo, which many people
easily do when rushing the beat. THAT rapidly becomes annoying to the
groove. What I envision is two or more players who can create a collective
groove and edit their own loops on the fly to honor said groove. Reset loop
length, drop out rhythmns that wander too far, control
feedback/regeneration, etc. It's a dream but worth working on. Takes
sensitivity and alertness. I was demoing a couple of 4-track cassette
recorders last night and tried multi-track looping on them. Came out like
MUD. So I'm working on it.

>
>>
>> And the next big challenge we as loopers may care to face is our
>> *collective* sense of rhythm. Can two loopers jam and keep the groove,
>> hearing each others' loop length and altering phrasing to match? 
>*Without
>> the MIDI umbilical cord?*
>