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Re: Miels Davis loop
i had to sell my kyma for cash flow reasons, but
i really had a good time with the granular stuff.
loved the other two tracks as well...
have you checked out denis leas' excellent lck for kyma?
----- Original Message -----
From: "sarth" <firstname.lastname@example.org>
Sent: Thursday, July 01, 2004 3:42 PM
Subject: RE: Miels Davis loop
> Kyma has some great realtime granular processing features. If you want
> you can check out
> and click the third track "scream" 99% of the vocal processing you hear
> there was recorded live, with the original vocal track, which allowed
> the singer to "play" the effect during the take. (at least in theory)
> This "granular reverb" patch basically continuously samples the sound
> and plays back different windows of the sample using a couple of
> parameters from different "sliders" including a user variable amount of
> -- Sarth
> > -----Original Message-----
> > From: Michael Peters [mailto:email@example.com]
> > Sent: Wednesday, June 30, 2004 2:36 AM
> > To: Loopers Delight
> > Subject: RE: Miels Davis loop
> > > Wait, but where do the bass playing/drumming come from?
> > they're part of the original recording
> > > you have choosen a rhythmic value for the loops gradual
> > Did
> > you do this in the program by ear or by some calculation
> > I found the value simply by trial and error until it created some kind
> > rhythm created from the slices of the original rhythm
> > > Also, would you mind describing exactly how you made this?
> > I used Granulab which does the chopping into slices and rearranging
> them -
> > I
> > don't want to explain granular synthesis here - the piece was
> > created by feeding the original recording into Granulab, and finding
> > best placements for three or four sliders, the rest happened on its
> > without any intervention from my side.
> > > I wonder if this technique could be used in real time.
> > Granular synthesis can never really manipulate the real time signal in
> > real
> > time as it basically always samples a sound, chops it into grains, and
> > plays
> > them back in a different order. So it has some similarities to
> > really. Granulab is not designed to work with real time signals but
> > wonderful Audiomulch has a real time granulator which even uses an
> > internal
> > delay. Probably Reaktor has a similar feature. I'm not sure if a
> > similar to the Miles piece could be done in real time with Audiomulch,
> > maybe
> > it would be interesting to try that.
> > -Michael
> > www.michaelpeters.de