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This is great--thank you, Scott Martin. Now I've got a neat little diagram of your stage rig and I'll be pondering its implications when I get off work. Anyone else? In particular, I'm interested in learning how to control the effects/dynamics of concurrently-playing layers of a loop. For instance, we have figure A and figure B playing over drone D. What mechanisms do you employ to alter A while not B or D? To remove B? To bring it back? Thanks again, Lindsay