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Hey, Rick, interesting that you should mention this. I've been think of building something like this for my Kyma system. Sort of an "Instantique Musique Concrete", eh? Here's the interface I've been thinking about so far - 1) The beast is controlled via a standard MIDI keyboard. (Velocity sensing is not necessary; it can be a cheapy.) The lowest key functions as a RECORD/OVERDUB enable. The next to the lowest key functions as a CLEAR. The other keys control particular loops. 2) You record to a particular key (or loop), say middle C, by holding down the RECORD/OVERDUB key and pressing the key, middle C in this example. You record as long as the key is held. Each key "holds" its own loop. 3) After releasing the RECORD/OVERDUB key, whenenver you press middle C, the loop plays back. 4) If a key already "contains" a loop, when you hold RECORD/OVERDUB and press the key again, you overdub onto the loop. The loop length remains unchanged. 5) The next lowest key functions as a CLEAR. You hold it down and press another key to erase the loop recorded to that key. 6) It's polyphonic so you can play back multiple loops. Sound like fun? Any comments are welcome. For example, when triggering loop play back, should the recording playback (and loop) only while a key is held down? Or should a press-and-release trigger playback of the entire loop? Dennis Leas ------------------- dennis@mdbs.com ----- Original Message ----- From: "Rick Walker (loop.pool)" <GLOBAL@cruzio.com> To: <Loopers-Delight@loopers-delight.com> Sent: Wednesday, July 11, 2001 4:22 PM Subject: QUEERY: What samplers are out there let you record and instantaneously play back from a keyboard > Is anyone aware of a sampler (preferably inexpensive) that allows you to > sample an instrument and, instantaneously play that sample live from a > keyboard. I am really interested in found sound and would love to be able > to create keyboard samples that an audience could see were being created and > then played in front of their faces by either a wind synth or a keyboard, > > thanks, Rick Walker (loop.pool) >