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A few for now: HOG PC Freeware: http://shoko.calarts.edu/~bcassidy/hog/ It does waveform convolution, eq matching, vocording, and ring modulation between any two .WAV files, as well as decimation and frequency extraction. Non-real-time, but the program is VERY simple to use and incredibly fun. I've encountered a bug or two, but I've literally spent hours and hours and hours futzing with it just to see what comes out next. Don't think there's much active support for this, the documentation is only online and VERY sparse, but it's free and fun. TUAREG 1.5 PC Freeware (Free version - 6 mono tracks, half the editing/processing functions, no expiration, saves allowed) PC Regular ware $35 US (Fat version - 12 tracks, more editing/processing functions) www.brambos.com This is the most immediately enjoyable and creative.WAV based loop software tool I've ever used. And source of the most ongoing fun I've had for $35. Not at all useful for recording live loops, but it is useable as a live loop arranger/mangler. It's got a very creative interface that actually inspired new creative processes for me, and made other kinds of common edits very easy to perform. There's still a number of interface issues that really need to be addressed (no clip meter LED's, the pattern arranger has no numbering scheme, song mode needs to have definable start/end points), but the main loop manipulation controls are very useable. The biggest caveat with this program for me is that it doesn't currently support zero-crossing point processing for it's audio editing. It's a tribute to the progam's usefullness that I'll actually take the time to edit out the 'pops' that occur from some of my edits. What it does well is take common editing functions and make them incredibly accessible. For example, the track arranger has a very simple but effective shtick, all tracks are arranged in pairs, and you have a number of crossfading/processing options available that affect pairs of tracks as a unit. For example, you can load loop A into the track 1 slot, load loop B into the track 2 slot, and then assign crossfade behavoirs between the two tracks, as well as a 'gapper' type function that mutes selected 32nd note length sections of both tracks. There's also a 'Recycle'-esque function for each individual track file that divides that track's .WAV file into 16 equal peices and lets you swap any of those peices around to rearrange the .WAV file in real time. You can save these arbitrary part arrangements as presets. I've taken a single drum loop and created around a dozen distinct and interesting variations just by messing with the .WAV rearranger and crossfading between tracks. The programmer, Bram Bos, runs his own yahoo list for the product which he is very active on http://groups.yahoo.com/group/tuareg. He's also working on a 2.0 version that appears to address many of the interface/pop issues as well as add new softsynths that sound really fantastic. The upgrade will be free for registered users of 1.5. Not quite pro quality software (zero crossing processing is a must for me, and there's other limitations), but damn close for a single programmer working on the side, and WELL worth a look. Doesn't support plugins yet, or run as one, but it does currently run STOMPER as a plugin, which is nifty. STOMPER: PC Free/Postcard/Music ware (it's technically free and unlimited, but he asks nicely for sample of music generated with Stomper, and he wants a copy of commercial sample cd's made with his software) http://www.lysator.liu.se/~zap/stomper/index2.html What started as a humble software analog drum synth (tones only, no sequencing), has actually grown to be a very usable program for generating any analog style or sample based/analog style processed .WAV files. Simple and elegant. Got some fantastic tones from it. With a little bit of effort, you can easily generate audio loops in it. I use it to create semi-phrasical rythmic loops. I'm making up a word here. FUN. TOO MANY PLUGINS TO REVIEW: TONS of free and some demo plugins: www.audiomelody.com/Plug-ins.htm I'll review some of these when I have time. Lots of interesting DirectX plugins here: http://www.thedirectxfiles.com/plugins.htm Excellent thread Rick!!! Mike