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Greetings all, I'm just beginning to get into the world of sound exploration, and I'm looking for a little advice and direction. Mainly I'm curious how to go about creating the drones and washing feedback noize I hear in some of my favorite music. (dvoa, not breathing, aube, etc...) Are loud walls of noise more a product of the gear, the sound source, the technique? Are most drones simply looping samples? When I hear a beat or a melody, I can imagine how it was constructed, but not so with these other musical elements that I love... any advice appreciated.. -matt http://technosnob.com AIM: t3chn0sn0b