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I came upon this feature on the Repeater, though I don't think it was intended to work this way by the creators. While having the effects loop open and on the loop (as opposed to before the loop) I accidentally left my Warp Factory on "source kill", which essentially mutes any output in the absence of a formant signal. Initially, I wondered, "Where the hell is my loop?" When I killed the effect loop, "woop" there is was, in all it glory. Surprise! Look what I did! Very cool. Since then, I've done that purposely, for that nice extra level of chaos. Similarly, by randomly choosing a patch from my Vortex, in conjunction with a Digitech 128, AirFX, and warp factory, I end up with a loop that's sonically related to what I played, but very different as well. This way, I can influence my loop, but not quite determine it's actual state. I call it Sottilaro's Uncertainty Principle. (hey, can I coin this term? Like Frippatronics!?) Mark Sottilaro on 2/18/02 5:10 PM, Hedewa7@aol.com at Hedewa7@aol.com wrote: > res0koq3@verizon.net writes: > >> I can see how adding to a loop without >> hearing it can be fun- > more than fun: a major feature, imo --- synced, or not. > best, > dt / splattercell >