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If you can forego feedback, I would say that a lot of drum machines have demonstrated that one can do a reasonably job of looping MIDI. What they generally seem to lack include: * On the fly loop length definition * Multiply, insert, etc. options while playing/recording I also want to do everything else while the machine is playing including saving patterns for later recall, switching which pattern I'm editing, etc.. If you are familiar with the Roland Grooveboxes, the RPS stuff is fun for building pieces by adding and removing loops and effects. It's in some ways nicer than the simple mute/unmute tracks approach since you can play with where a phrase starts. But you can't build up a set of RPS phrases live. Instead you have to write a bunch of patterns and then assign them. MIDI looping shouldn't try to recreate audio looping. You can use audio loopers for that. But it should try to recreate the live feel of building and evolving the material as you go. Mark