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Wow! I take a vacation for a week and see what happens??? You guys get down to business and discuss the FUTURE! At least you know the virus vector wasn't me since my computer was off. Interesting discussion. We are entering a period where we can try-out new looper ideas without investing in custom hardware. Tools like MAX/MSP, Reaktor, and (I'd like to think) my Looper Construction Kit for Kyma permit us to proto-type our ideas before committing them to silicon or a custom application. I know we don't have a lot of Kyma users on the LD list, but I'd like to encourage folks (Kyma-less or not) to look at the LCK manual (www.greenteasoftware.com/lck_manual.htm). In developing the LCK, it was my intention to provide a tool-kit for the easy construction of new loopers and looping paradigms. It's sort of a language or library for building loopers. I have ideas for extending it but I'm always interested in new features from others. I'm also quite interested in *using* the LCK to build "future loopers", so please keep posting ideas or send them directly to me if you prefer. The major problem I see, that I have not seen discussed, is how to control the future looper. We of the LD community seem satisfied (mostly) with the MIDI footpedal/switch control. But I have some LCK customers who do not want to touch a button, switch, or pedal when looping. For example, they might "score" a compostion using Kyma's timeline feature. (This is the typical, linear, sequential tool that it sounds like, as adapted for Kyma.) Loop recording/playback/overdubbing/etc occurs at certain pre-set times in the composition. Other folks trigger looper events based on pitch recognition, e.g., playing A-440 for a given time period may start loop recording. Even if you prefer controls like buttons/switches/keyboards/pedals, you still have the problem of too many features to conveniently control. Especially with controls initially designed for functions like patch switching or volume fading. While there are many ways of using a looper, most of us (myself included) play some other instrument (guitar, perc, voice, etc) into the looper. Our main axe serves as the sound source for the looper, which we consequently manipulate. It's as if we're playing two instruments simultaneously. That's why using a full featured looper such as the EDP/Repeater/etc can be overwhelming at first. In addition, I tend to "look" at my EDP a lot to see which state it's in. So besides the input control issue, we have the status display issue, too. Maybe we need a "heads-up" display so we can see the looper state while we do the audience eye-contact thing. So what's folk's ideas for looper controls? Dennis Leas ----------- dennis@mail.worldserver.com