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Re: streaming live shows



to calculate connections for the event its;

Total BW/encode rate = total connection

for example if you have 220 kbps out and encode at 20 kbps you can connect 
11 players. keep in mind network overhard. cap the servers BW at -20% of 
total.



At 12:10 PM 7/13/2004, Chris Roberts wrote:
>streaming directly from your own machine will be ok, if the line you are
>on has the bandwidth to serve all the listeners you might have, but, it's
>been my experience that the bandwidth is never enough...
>
>I don't know if you've seen my gig announcements here, but the band I am
>in plays about once a month on the internet... as well, I've been involved
>in streaming audio since about '97 and I'd be glad to talk about the 
>details
>with you offlist.. :)
>
>peace
>-cpr
>
> >-- Original Message --
> >Date: Mon, 12 Jul 2004 15:38:23 -0400
> >From: "Kevin Goldsmith" <kevin-ml@unitcircle.com>
> >Reply-To: <kevin-ml@unitcircle.com>
> >To: "Looper's Delight Mailing List 
> (E-mail)"  <Loopers-Delight@loopers-delight.com>
> >Subject: Re: streaming live shows
> >
> >
> >You can stream directly from a Windows machine using the free Windows 
>Media
> >encoder software.  I've often seen this used to webcast shows at venues.
> >
> >    Kevin
> >
> >disclaimer: I was on the team that wrote v7 of the encoder.
> >
> >---------- Original Message ----------------------------------
> >From: "Rainer Thelonius Balthasar Straschill" <rs@moinlabs.de>
> >Reply-To: <rs@moinlabs.de>
> >Date: Sun, 11 Jul 2004 00:58:22 +0200
> >
> >>I'm currently negotiating with a place regarding a possible looping 
>live
> >>show. This place has a DSL internet access (don't have information 
>about
> >>bandwith yet).
> >>
> >>I'd like to ask you whether any of you has experience with streaming 
>live
> >>shows on the internet. From what I understand, you basically need two
>things
> >>(technically):
> >>
> >>a) a stream source, which encodes the received audio (e.g. from an 
>audio
> >>input on the computer) and sends it out to a server. Bandwith 
>requirement:
> >>what it takes to transmit the stream. Example: SimpleCast
> >>b) a stream server, which receives the audio stream from the source (a)
> >and
> >>sends it to the audients. Bandwith requirement: the stream times the
> >>audients. Example Icecast.
> >>c) possible relay servers, which take a stream from a server (b) and 
>send
> >it
> >>out to the audients.
> >>
> >>Specifically, I'd like to know whether you know of any affordable 
>(read:
> >>free si possible :-) services doing the (b) part? Also, any hints 
>regarding
> >>the software for (a) would be appreciated (windows platform).
> >>
> >>Thanks,
> >>
> >>      Rainer
> >>
> >>Rainer Thelonius Balthasar Straschill
> >>Moinlabs GFX and Soundworks - www.moinlabs.de
> >>The Straschill Family Group - www.straschill.de
> >>digital penis expert group - www.dpeg.de
> >>Eclectic Blah - www.eblah.de
> >>
> >>
> >
> >--
> >-------------------------------------------------------------
> >Kevin Goldsmith            remove "online" from reply address
> >Unit Circle Media                   http://www.unitcircle.com
> >-------------------------------------------------------------
> >
> >--
> >