Support |
to calculate connections for the event its; Total BW/encode rate = total connection for example if you have 220 kbps out and encode at 20 kbps you can connect 11 players. keep in mind network overhard. cap the servers BW at -20% of total. At 12:10 PM 7/13/2004, Chris Roberts wrote: >streaming directly from your own machine will be ok, if the line you are >on has the bandwidth to serve all the listeners you might have, but, it's >been my experience that the bandwidth is never enough... > >I don't know if you've seen my gig announcements here, but the band I am >in plays about once a month on the internet... as well, I've been involved >in streaming audio since about '97 and I'd be glad to talk about the >details >with you offlist.. :) > >peace >-cpr > > >-- Original Message -- > >Date: Mon, 12 Jul 2004 15:38:23 -0400 > >From: "Kevin Goldsmith" <kevin-ml@unitcircle.com> > >Reply-To: <kevin-ml@unitcircle.com> > >To: "Looper's Delight Mailing List > (E-mail)" <Loopers-Delight@loopers-delight.com> > >Subject: Re: streaming live shows > > > > > >You can stream directly from a Windows machine using the free Windows >Media > >encoder software. I've often seen this used to webcast shows at venues. > > > > Kevin > > > >disclaimer: I was on the team that wrote v7 of the encoder. > > > >---------- Original Message ---------------------------------- > >From: "Rainer Thelonius Balthasar Straschill" <rs@moinlabs.de> > >Reply-To: <rs@moinlabs.de> > >Date: Sun, 11 Jul 2004 00:58:22 +0200 > > > >>I'm currently negotiating with a place regarding a possible looping >live > >>show. This place has a DSL internet access (don't have information >about > >>bandwith yet). > >> > >>I'd like to ask you whether any of you has experience with streaming >live > >>shows on the internet. From what I understand, you basically need two >things > >>(technically): > >> > >>a) a stream source, which encodes the received audio (e.g. from an >audio > >>input on the computer) and sends it out to a server. Bandwith >requirement: > >>what it takes to transmit the stream. Example: SimpleCast > >>b) a stream server, which receives the audio stream from the source (a) > >and > >>sends it to the audients. Bandwith requirement: the stream times the > >>audients. Example Icecast. > >>c) possible relay servers, which take a stream from a server (b) and >send > >it > >>out to the audients. > >> > >>Specifically, I'd like to know whether you know of any affordable >(read: > >>free si possible :-) services doing the (b) part? Also, any hints >regarding > >>the software for (a) would be appreciated (windows platform). > >> > >>Thanks, > >> > >> Rainer > >> > >>Rainer Thelonius Balthasar Straschill > >>Moinlabs GFX and Soundworks - www.moinlabs.de > >>The Straschill Family Group - www.straschill.de > >>digital penis expert group - www.dpeg.de > >>Eclectic Blah - www.eblah.de > >> > >> > > > >-- > >------------------------------------------------------------- > >Kevin Goldsmith remove "online" from reply address > >Unit Circle Media http://www.unitcircle.com > >------------------------------------------------------------- > > > >-- > >