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> Hi, > > Does anyone know how the EDP handles memory shortage when used in "more > loops" mode? I'm especially interested in knowing about what happens >when > all RAM is used up and LOOP4 starts to throw out the oldest layers. > > If I'm playing with the setting "more loops = 4", does the EDP divide >its > RAM into four unique segments where each memory segment thrown out the > oldest layers are to make place for more? Or is this functionality >global? yes each loop has its own ram space ---undo > What I'm aiming at, is if loop windowing is cross-loop? So, if I'm in >loop > 2 and trashing like crazy with loop windowing, can fragments originally > layered into loop 1 suddenly pop up there, in loop 2? I can happen but would be called a bug (lot of triggers, undos,and windowing ) pleasant when the RAM is full of something, upleasant when you just booted and you read an empty RAM space CRRRSHHHTTKKRR you can even attaign a disfunction of the EDP where the memory is read from A to Z when this happens you sit down and enjoy, you wont have that sort of buggy poetry in a vst plug never these are NOT every day bugs so dont use this post to pretend the EDP is buggy.... B-) Claude > I guess I could find out by hands-on experimenting (and I probably will > do, since I'm working very much with the EDP at the moment) but it would > be cool to hear a more initiated explanation. I'm not particularly > experienced in DSP or software programming myself. > > Greetings from Sweden > > Per Boysen > --- > http://www.looproom.com (international) > http://www.boysen.se (Swedish site) > http://www.cdbaby.com/perboysen > >