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Delay Interface: Can be simulated by doing a record and then using overdubs with feedback reduced from 127 I did this the other day (should have posted that one) Mobius accomplishes most of what I wanted so, I am just an over enthusiastic Mobius user :) Perhaps I should have stated that it emulates enough of what I want from an EDP (Glitchy rhythmic loops) :) -----Original Message----- From: Jeff Larson [mailto:Jeffrey.Larson@Sun.COM] Sent: Tuesday, March 22, 2005 1:55 PM To: Loopers-Delight@loopers-delight.com Subject: Re: Mobius Beta 7 Available a k butler wrote: > There's lot's of EDP stuff that Mobius doesn't touch (e.g. Interface > Modes) True. Aside from random bugs, the following are the more obvious EDP features that are not currently supported by Mobius. External synchronization in general Most long presses Loop Windowing Short Undo TempoSelect ReAlign MuteReAlign QuantMIDIStartSong MuteQuantMIDIStartSong QuantStartPoint BeatTriggerSample MIDIBeatSync MIDI Smart Buttons, also known as "Double Clicks" SamplerStyle=Attack Velocity triggering Loop/Delay (InterfaceMode) >, and some that it never will because the way the memory is used > is fundamentally different (Loop Windowing). Actually, I had said this in some of my very early messages, but since then I've changed the memory architecture and a side effect is that loop windowing is now rather trivial. I postponed this to add VST support, but you will eventually be able to move the window forward and backward, and "nudge" the edges forward and backward using the pitch bend wheel to give you more control over the size and content of the window. > ...and no "Reverse Sniplets" I'm intrigued, what is this? :-) > hoping that you will continue to expand the feature set > way beyond EDP in many ways. Thanks. The feature that seems to be generating the most interest right now is scripts. In a simple example, you can use them like "macros" to perform functions using a set of parameter values that may be different from the current preset. In more complex examples you can use them to "sequence" a set of functions to happen at specific times, either absolute or relative to the length of the loop. Scripts really became necessary when people started trying to control multiple looper tracks, for example retriggering tracks 1 & 2, muting track 3, and starting a record in track 4. But I could drone on about this forever :-) If anyone is interested in more detail there is a Yahoo group at groups.yahoo.com/group/zonemobius. Regards, Jeff