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One thing I think all loopers do to prevent popping sounds when the loop cycles is to cut off the sound at the nearest zero-crossing of the waveform rather than exactly when the user hits the button. I believe they look for a positive-going zero crossing near the end of the loop, and attempt to match it up with another positive-going zero-crossing near the beginning. Once these are found, a few samples at the beginning and end are discarded so that the end and the beginning will match up properly. Hope that makes sense. Mark Smart http://www.marksmart.net/ ----- Original Message ----- From: "Jan-willem De Bleser" <Jan-Willem.DeBleser@esat.kuleuven.be> To: <Loopers-Delight@loopers-delight.com> Sent: Tuesday, November 01, 2005 10:52 AM Subject: Looping algorithms > Hi everybody, > > My name's Jan-willem and I'm an engineering student. I'm doing research > for a project on automatic and seamless looping algorithms found in DSP > hardware and software and was wondering if anyone here could help point >me > in the right direction. I'm looking for information on the techniques to > automatically place the beginning and end of loops as well as covering up > and eliminating the transition. Any help you can give me is greatly > appreciated, and I hope I'm not posting too far off topic. > > Thanks > Jw > > Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm >