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Dear Jeff, thanks for your quick reply! That's what I call user support. There are basically two things I had in mind. 1) I have a loop running, then stop the audio output mid-loop and somtime later restart the loop from the beginning. This can be accomplished by setting MuteMode to Start if I get this correctly. Application: Record the introductory toms+guitar riff of Slayer: Raining Blood on one track. To play the intro as it appears on the recording, I'll want to have only the beginning of the loop playing, then a pause, then to restart the loop. 2) I have a loop running, then stop the audio output mid-loop and somtime later continue loop playback from the point where I stopped. According to your explanation, this is done by MuteMode=Pause. Application: I record a cadenza into a track. Now I want to play each chord of the cadenza and then fill in between the chords with some stuff I play. Thanks again, Rainer > -----Ursprüngliche Nachricht----- > Von: Jeff Larson [mailto:Jeffrey.Larson@Sun.COM] > Gesendet: Mittwoch, 4. Januar 2006 16:19 > An: Loopers-Delight@loopers-delight.com > Betreff: Re: Mobius/Windows: how to stop loops > > Rainer Thelonius Balthasar Straschill wrote: > > How does one stop and restart a loop? The things you do on most > > loopers by hitting the play button while a loop is playing, or by > > hitting a dedicated stop button. > > I'm not exactly sure what you want but here are some > functions that do things similar to starting and stopping. > > Reset (or long press of Record) > > Stops the loop and erases it. > > Record > > Stops the current loop and begins recording a new one. > > Retrigger > > Stop the loop and immediately start playing it from the beginning. > > Mute > > Toggle a loop in and out of mute. Putting a loop into mute is > similar to stopping because you hear no sound. Bringing it out > of mute is controlled by the MuteMode parameter with these values: > > Continuous > The loop keeps playing silently and resumes playing wherever > it is the moment you unmute it. > > Start > The loop keeps playing silently, but is retriggered from the > beginning when you unmute. > > Pause > The loop stops and resumes from the point it was stopped, > similar to the way the pause button works on a tapedeck. > > Jeff > >