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On 26 maj 2007, at 06.17, Krispen Hartung wrote: > He will work on rate shift, eventually. However, based on what I > know about what you do in Mobius, I think this could be done with > pitch change (the gizmo~ object). I should maybe clarify that I don't use pitch change at all in Mobius. And not elsewhere either. I'm not really interested in using that function for looping. But I'm very much into Rate Shift because it doesn't simply change the pitch, it also changes the loop length and this makes it more usable as a tool for instant composition. I mean, if you bring down the loop two octaves and overdubs melodies you play as fast as you ever can then your overdub will sound like super busy Mickey Mouse Insects at the correct rate. Doing stuff like that is a lot more fun IMHO, compared to emulating how a musician would play something ;-)) My votes are for priorities on Rate Shift and an easy and fast interface for mapping it to MIDI notes or CC#. But Augustus Loop already does that, so far only by MDI notes though, perfectly. And it's dirt easy to throw in alternate MIDI sequences, as MIDI Clips in Live, to play havoc with Pitch Rate while your working the loop by overdubbing, reversing or changing its length. The only two important functions missing in Augustus, that would make Max an interesting alternative if supported, are Rate Shift by MIDI CC# and some sort of SUSSubstitute/Replace. The drawback with using Live as a plug-in host is if you want to let the looper set the tempo, because then Life doesn't play sync slave in a stable way. This is why had to quit using Live two years ago. Greetings from Sweden Per Boysen www.boysen.se (Swedish) www.looproom.com (international) http://www.myspace.com/looproom http://www.jamendo.com/en/artist/per.boysen/ http://www.jamendo.com/en/artist/lo.fi.lazer/