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> Actually after some thinking (and Halloween, we had 350 kids come to the door last night!), it comes to me that something similar to this is what the > WinAmp player originally supported with Shoutcast... You'd run the app on the same machine you used WinAmp to listen to it. The Shoutcast 'server' of > sorts ran itself in an encapsulated process, and presented itself as an active stream. Wasn't there a way to take ports like //linein as input as well? > I haven't fiddled with it in a while. You had to run three individual programs, if I remember correctly: first the streaming source which fed the shoutcast server with a stream, then the shoutcast (icecast) server, and then winamp, but yes, it works. Rainer