Support |
Minus the seamless part, this is basically a hold effect with output muted until one starts holding. You basically need the footswitch to go from in = 100%, out = 0%, feedback = 0% to in = 0%, out =100%, feedback = 100% with thru = 100% all the time. Seamless makes this harder because just grabbing the last block of time and looping it will rarely be seamless and you will want some crossfading. I often play with a delay synced to my looper set to 0% feedback so that I get one repeat. I'll then occasionally kick it over into hold. It would be interesting to be able to do this with the output level muted until I kick it into hold. I'll have to see whether I can set up the Looperlative to do this in a way that's convenient to play (though I really need to do resolve my controller choice issues first since the four programmable buttons on the front are clearly insufficient and inconvenient). Of course, what I really want when doing this sort of thing is an ability to kick into hold and then scroll an EDP-style window around until I get the right range of the loop. I'll find right now that I'm sometimes a little too slow in deciding "I should keep that". Even just buffering one or two cycles back would be enough to make that work and to provide material for smoothing the loop boundary. Mark