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Re: Multi-channel Granular Loops

Very nice and interesting !

> I have created a figurative relationship between the pitch of my
> guitar and the flocking behaviors so that when I play a specified
> tonic pitch the audio for the strings flock to the centre point. If I
> play a pitch outside of a diatonic set, it causes spatial inertia. I
> have also built more complex abstractions based on voice-leading
> principles etc.

Can you say more about the "rules" you've programmed ?
This kind of "audio painting" is so fascinating to me and I'm sure that 
the sourround environment adds the 3rd "dimension" to the overrall