That's normal. The CPU punishment comes with post looper multi track
processing. Your way is what I use to call "the remixer approach"; it
gives you a lot of freedom to postpone artistic decisions to a time
after the actual making of sound - but for that freedom you pay the
price of a heavy CPU load. The opposite way is what I call "the
musician approach"; where you only bring out a stereo output from the
looper and are forced to make important artistic decisions at the
moment you make the first sound (except for looper playback effects
like HalfSpeed, Reverse etc).
Greetings from Sweden
On Wed, Feb 26, 2014 at 5:54 AM, Kevin Cheli-Colando
> Got a strange question perhaps. I'm using möbius in live and I have it on a
> send/return channel with three tracks sent to three audio tracks in live.
> My question has to do with CPU use. When I add another track/loop from
> möbius the CPU use goes up by 10% and another 10% for every new loop/track.
> Is this normal behavior or is there a less CPU intensive process I could use
> so I can effect each loop individually?
> Till now you seriously considered yourself to be the body and to have a
> form. That is the primal ignorance which is the root cause of all trouble.
> - Ramana Maharshi (1879-1950)