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Re: stretching words
At 8:33 PM +0200 8/21/07, Per Boysen wrote:
>>>>I've never heard Max Headroom but an educated guess gives that
>>>>the voice may have been created with this classic technique:
>>>>
>>>>1. Keep the audio to be "stretched" as an audio file.
>>>>2. In some music software, make a playback loop of the file.
>>>>3. Minimize the loop length until only one tiny slice is looping,
>>>>making a buzzing sound.
>>>>4. Align the loop's start point and loop point to a controller.
>>>>Now regard the loop as "a window" that you can move through the
>>>>entire audio file. Forwards or backwards. When the looping
>>>>"playback window" moves by a syllable it will sound more
>>>>stretched the slower you move it.
>
>On 21 aug 2007, at 19.38, Daryl Shawn wrote:
>>Per, thanks for this info. I had actually wrote, then scrapped, an
>>email to LD a few months ago asking whether this technique was
>>possible using any kind of current technology. I thought it was
>>some brilliant idea I had come up with!...now I see it's been
>>around forever (in computer years)! I just love the idea of making
>>the dimension of time absolutely plastic, or even static, with
>>regards to playback. Do you know of any audio examples where I
>>might hear this?
>
>No. But you can try it out for yourself with any software that will
>let you perform all four steps. Ableton Live, i guess, or maybe it
>is their sampler Sampler that can do this, I don't remember. But
>I'm pretty sure you can quickly set it up in Bidule or Max/msp.
>Eventually Kontakt 2 can do it as well, maybe if hosted in Bidule
>which will expose all parameters and let you assign the same
>controller to "increase/decrease value for start point" and
>"increase/decrease value for loop point". Note that this is an
>advice for a technique and not an advice for a plug-in. No plug-in
>can make anything sound the same as a human "playing" a knob
>assigned to sweep the looping window through a sample.
Also, check out Os' "Crossfade Loop Synth" (
http://www.expertsleepers.co.uk/ ). It's a cool environment for
doing similar capture-and-scrub sorts of effects.
--m.
--
_____
"the wind in my heart; the dust in my head...."