Cool... I like the randomness of it.. |
I have also aquired a modular synth, Jasuto on IPhona AND they have a FREE VST PLUGIN.. It's very, very, very fun and while not exactly the "real thing" it can do some pretty need tricks even with samples. Chek it out !!! I will soon post my first expirments with it.. http://www.jasuto.com
Not sure if it can do clocked events, mayby inside live or together with Mobius??
THanks for sharing KEvin...
> Date: Thu, 7 Oct 2010 22:51:30 -0500
> From: email@example.com
> To: Loopers-Delight@loopers-delight.com
> Subject: Re: New looping track
> Quoting Sjaak Overgaauw <firstname.lastname@example.org>:
> > Hi Kevin,
> > Enjoyed it a lot! I'm a synth man, it's interesting to read how you
> > experiment with your instruments and explore the unknown. I haven't
> > worked with modulars a lot ...and will wait for a while because I
> > think it could become the most addictive hobby ever ;-)
> Yes, it really is addictive. Particularly DIY synth building because,
> once has built up a stock of parts and tools, the cost to build an
> additional module isn't too bad. Thus, the temptation to build
> another module is ever-present.
> > Anyway, what
> > exactly do you mean with " clocked events within very long loops"?
> The short explanation is that I use the LP1's Midi Clock to assure
> that every note starts precisely on a "beat". It is a real-time
> Here is a more technical explanation:
> I'm using the Looperlative LP1 and, as you may know, it sends MIDI
> CLOCK that is synced with the master track. In this track, I set the
> LP1's "beats per measure" = 8. The loop was around 24 seconds long
> which corresponds to a beat (a quarter note) every 3 seconds.
> However, MIDI Clock divides each beat into 24 "ticks".
> The point here is that the ticks will be in sync with each iteration
> of the loop. On my synthesizer, I send the ticks into a clock
> divider and set it to the smallest note value that I wish to use.
> Normally, I divide by three which corresponds to a 32nd note. From
> this divider, I can then run the ticks through more dividers and,
> regardless of how I set or change the division amount, I will always
> get a tick that corresponds to a 32nd note. (One of my modules is a
> Voltage-Controlled Clock divider that will divide by as much as 60.)
> My synthesizer utilizes Gate/Trigger logic which requires both a gate
> and a trigger signal to play a note (i.e., to "fire" the envelope
> generators). If I use the gate from a keyboard and the trigger from
> the divided LP1 ticks, then the note won't start anywhere except on a
> 32nd note boundary. Thus, I can play notes that appear to randomly
> placed that are, in reality, placed precisely on a beat.
> So, that is what I meant by "clocked events within Very Long Loops".
> -- Kevin