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-----Original Message----- From: Travis Hartnett <hartne.t@apple.com> To: Loopers-Delight@annihilist.com <Loopers-Delight@annihilist.com> Date: Monday, November 22, 1999 4:03 PM Subject: Re: delay -> looper || player -> loopist -> musician >I'd say "no". Digital is unforgivingly exact, so if you're even two msec >off, after ten cycles through the loop you're very out of sync. > >TH Ah, but two milliseconds times ten cycles is only 20 ms. That's flange/chorus range. Very little groove-disturbing problem there. The problems arise when you're off by, say 5% of the tempo, which many people easily do when rushing the beat. THAT rapidly becomes annoying to the groove. What I envision is two or more players who can create a collective groove and edit their own loops on the fly to honor said groove. Reset loop length, drop out rhythmns that wander too far, control feedback/regeneration, etc. It's a dream but worth working on. Takes sensitivity and alertness. I was demoing a couple of 4-track cassette recorders last night and tried multi-track looping on them. Came out like MUD. So I'm working on it. > >> >> And the next big challenge we as loopers may care to face is our >> *collective* sense of rhythm. Can two loopers jam and keep the groove, >> hearing each others' loop length and altering phrasing to match? >*Without >> the MIDI umbilical cord?* >