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>-----Original Message----- >From: Travis Hartnett <hartne.t@apple.com> >To: Loopers-Delight@annihilist.com <Loopers-Delight@annihilist.com> >Date: Monday, November 22, 1999 4:03 PM >Subject: Re: delay -> looper || player -> loopist -> musician > > >>I'd say "no". Digital is unforgivingly exact, so if you're even two msec >>off, after ten cycles through the loop you're very out of sync. >> >>TH > > Ah, but two milliseconds times ten cycles is only 20 ms. That's >flange/chorus range. Very little groove-disturbing problem there. The >problems arise when you're off by, say 5% of the tempo, which many people >easily do when rushing the beat. THAT rapidly becomes annoying to the >groove. What I envision is two or more players who can create a collective >groove and edit their own loops on the fly to honor said groove. Reset >loop >length, drop out rhythmns that wander too far, control >feedback/regeneration, etc. It's a dream but worth working on. Takes >sensitivity and alertness. I was demoing a couple of 4-track cassette >recorders last night and tried multi-track looping on them. Came out like >MUD. So I'm working on it. Its not that dificult actually: Recently I had a visit of a flute teacher. She said she had never played into a microphonem, but insisted in trying to loop. She got it very quickly and I synced two plexes and we had a long night with mostly nicely synced loops. It only was not perfect because I had a working soft version with a stupid bug :-( With other partners it was not quite that quick, but not a problem! ---> http://Matthias.Grob.org