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Well, you have a point. But how much flashy design can you put into a 1U rack space unit that's going to garner more sales from the target market that buys from the gut reaction of "oooh, that LOOKS cool"? My opinion is that HIGH END gear is aimed at a different target market that concentrates on playability and interfaces, and spending a bunch of hot air on how someone really SHOULD redesign their product look seems a bit silly when the product has a 10 year history already, and it's an expensive, complex tool that is going to be beyond the price ceiling/capacity of the aforementioned 'buy it because it's cool' target market. We're not talking $200 plexiglass BC Rich guitars here, or POD imitations, or stomp boxes. These are the kind of shit that people buy on impulse, as an effect of advertising or endorsment, or for a specific price point. Often these are the same things being sold in the classifieds several months after their release, because someone doesn't think it's cool anymore and has to move on to the next widget. The look and feel of a product has SO much to do with eventual sales. I'm not an idiot. But finding out exactly HOW a product feels, and WHY a specified target market wants to buy your product takes a hell of a lot of thinking (and $$) on the front end. My question was why we were wagging our tongues trying to do it to the EDP... but you're free to do so. you're also free to insult me with sarcasm included. i'm outta this thread. rich >Oh, I got your sarcasm. I just can't believe that someone educated >in the visual arts would believe that the look of a product has some >influence of how it's perceived by potential users. If you have >paid for a degree in industrial design, graphic design or some other >field in the visual fine arts, I suggest you sue for your money back >plus punitive damages. [ ;^) added as sarcasm indicator ] > >Mark