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This is a good one too http://www.digido.com/morebits.html --- Greg Kucharo <telecaster@mac.com> wrote: > Sorry for this grossly off topic post, but I think the members of > this list > are a shrewd and opinionated bunch when it comes to this topic. > > Computer graphics pioneer Alvy Ray Smith is oft quoted as saying > that; > "Reality is 80 million polygons per second". I have wondered lately > if there is > an audio version of this idea. If analog recording is the most > realistic of > sound recording techniques, then what is the required resolution of > digital > going to need to be to fool/satisfy even the most anti-Digital of > audiophiles. > This is of course grossly simplifying the analog vs digital debate, > but the > question is how to make digital, which is obviously not going away, > achieve the > positive benefits of tape recording. > > > Just a thought... > > > bonus question- Tips on making a decent hybrid of digital and analog > home > studios. The sound of analog with the flexibility of digital. I know, > it's a > huge question. > _______________________________________________________________ > Quantum materiae materietur marmota monax si marmota monax materiam > possit materiari? > > > __________________________________________________ Do You Yahoo!? Send FREE Valentine eCards with Yahoo! Greetings! http://greetings.yahoo.com