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Richard Zvonar wrote: > I've developed several control panels in Max, to give random access > to deeper levels of parameter control on various processors. [.....] > I was using these systems on a Powerbook until at one gig the > computer died. Since I wasn't inclined to repair or replace it at the > time, I retired the computer and stuck to simple front panel control. One thing I like about the drum machine idea is that it's an extremely basic MIDI task, which could almost certainly be applied with any $50 pawn shop drum machine in town. (The one I was using was already "obsolete" when I bought it back in 1988). So it's not a serious drag to have to worry about the approach being based on one expensive/esoteric controller. I wonder how easy it would be to send program change data from a drum machine, in order to control a Repeater in an elegant real-time manner...? > It's been somewhere between a liberating discipline and a cumbersome > drag to "perform" the Eventides with just the front panel keypads and > soft knob, but I haven't been doing enough gigs to make interface > building a pressing matter. I gotta say that seeing what you were doing definitely increased my appreciation of your set at the gig. It all SOUNDED great, but when I actually walked over to the side of the stage and looked over your shoulder, it FELT more like a performance, you know? I found myself sort of missing that aspect in some of the other sets that night; I was loving the way things sounded, but wishing that I could engage it in a visual sense as well. I know Torn has talked a lot about wanting to find ways of implementing visual, gestural parameter commands in a performance context, in order to help draw the audience into the process. I got the feeling last night that the drum machine interface was helping in that respect: I could very visibly reach over and hit a button, and suddenly the loop(s) would change in a really obvious way. --Andre LaFosse http://www.altruistmusic.com