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yeah, totally seamless. n On Tuesday, August 26, 2003, at 09:49 AM, nathan pease wrote: > that's a good question. I'll have to load up the 'ol patch tonight > and check it out to be sure. > In the meantime, I'll say I *think* I could do what you're asking. > I've managed to set it up so that I don't get problems with > clicks/gaps while I play grooves (fwiw I'm a bass player), and I must > end up playing over the bar line (and that is to say, the record end > point) sometimes - even on the initial pass. Also, thinking about the > way it works it shouldn't be a problem: it writes values in a buffer > up to the very last sample position and then writes the next value > into the first sample position and continues writing samples over the > now existing buffer. when it plays back it draws from the last sample > and the first sample the later immediately after the former, same as > it was recorded. Provided there's no pause or glitch on either record > or playback, there should be no problem. Provided that theory is > correct, it's all a matter of design after that. > I'll test the theory tonight. > > nathan > > On Tuesday, August 26, 2003, at 01:30 AM, SoundFNR@aol.com wrote: >>> >> >> thanks for that Nathan, >> is that totally seamless though? >> i.e. you keep playing a sustained note while hitting the >> "ends record and leaves the looper in overdub" button, >> and on playback there's no gap/click in the note. >> >> sorry, have to ask >> >> >> andy butler >> >> > >>> I've done this in max/msp. it could be left in overdub after setting >>> the loop's end point or not depending on how the program ("patch") >>> was >>> set up. if I was so inclined I could set up 2 buttons, one that >>> ends >>> record and leaves the looper in overdub, and one that takes it out >>> of >>> overdub. >>> >>> -nathan >