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Jesse Lucas wrote: > 2.5ms here via Firewire PCMCIA card on a 2.4GHz P4 laptop. I found it surprising at first that latency didn't bother me at all during most looping provided that I was monitoring the input signal in analog rather than letting it pass through the PC. Since looping is usually delayed playback of a signal, you can quite often compensate for latency and won't hear it. This is true at least for the basic record/overdub/rounded multiply style of looping, or when you are quantizing functions. I did the majority of my testing using extremely high latency (200ms) just to ensure that compensation was being performed correctly. Where latency becomes more of an issue is in "glitch" looping where you make a lot of abrupt playback changes, like retriggering, unrounded multiply/insert, or unquantized replace/reverse/loop switch. I personally find this very difficult to hear at ASIO latency, but as you say, it's personal thing. Jeff