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Howdy, Metalic,tinny,canny? Check your input levels to make sure they're not too hot, then start stuffing tissue paper/foam between the spring coils. post eq and pre limiting help too. Tig --- mech <mech@m3ch.net> wrote: > At 8:45 PM -0800 12/29/06, mark sottilaro wrote: > >Is the pad really quantized, or does it just work > more > >like the kp2 does when you're using a MIDI synced > >effect? > > Well, I got one over the holidays, so here's the > "horse's mouth" > speaking, as it were. > > I can tell you that rather than being truly > quantized, there's > interpolation going on in there that prevents you > from actually > hearing it on most of the patches. In fact, the > main place that I've > actually noticed any quantization of the pad is in > the synth & drum > patches (the tones available are discrete notes, > rather than > theremin-like glides), or the EQ type patches where > you have the pad > divided into 4 or 8 bands that can be individually > controlled. Those > patches intentionally depend upon dividing the pad > up into discrete > units. They'd be radically different if you didn't. > > Things like the filter patches don't exhibit any > sort of stepping, if > that's what you're worried about. It behaves just > like the KP1 and > (I'm assuming) the KP2. > > I've also noticed some of what could be referred to > as quantization > on some of the loop sampler patches, but it's not a > bad thing. The > Auto-BPM function on this thing rocks; it's very > good. Then, the > loop sampler grabs a slice based on a beat value > depending upon where > you manipulate the pad. Depending upon where you > slide, you can > manipulate the size of the slice between, say, a > half-note and a > quarter-note. This is done as a jump between those > values. It would > be a slightly different effect if there were a > smooth transition in > the slice size after it had been grabbed, but I can > imagine it being > a nightmare if you accidentally get your finger a > sixteenth of an > inch off in the initial sampling and grab one and > .87625th of a beat. > As it is now, the effect is more musical. > > I've been having the most fun with the granular and > loop-sampler > stuff. You can almost think of it as the hardware > equivalent of some > VST's like NI's FastFX or Bram's (SmartElectronix) > SupaTrigga. Okay, > you really can't do the random slice re-ordering of > those programs, > but for some nice granular glitchiness and "Max > Headroom" type > stutter effects, this thing is really cool. The FX > Release delay is > also nice for adding a few extra synced-beats to an > effect, > especially if you're tapping the pad morse-code > style. > > The effect I'm the most disappointed in is the > reverb, but then again > I'm a bit of a reverb-snob. It sounds too > metallic/tin-canny for my > tastes; reminds me of some of the early Zoom's. > Then again, I knew > plenty of people who really dug those same Zoom's, > so YMM definitely > V. > > Oh, and the manual sucks, BTW. You don't get much > sense of what it > can do without playing with it -- simple trial and > error. > > Overall, I'm having a lot of fun with it, and with > the new > illuminated pad it's definitely got the > stage-presence thing down. > > --m. > -- > _______ > "No more building up; it is time to dissolve..." > > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com