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RE: Interesting controller

Yeah, I'm on the developer kit list.  The more I think about this, the 
more I want one.  Tactile feedback is necessary for some things, but you 
also have audio and visual feedback.  Imagine a 4x4 set of "pads" floating 
above the surface of your guitar.  Move your finger into one a small 
amount and it triggers a sample with low MIDI velocity.  Thrust into it 
farther or with more acceleration and it triggers with high velocity.   
The feedback is how it sounds, like a theremin.  If you don't play guitar, 
put one or more on mic stands near you.

Then you can add visual feedback, like a large visible color on a computer 
monitor that changes as you move into certain zones, then you thrust your 
hand, headstock, bow, trombone, or tentacle deeper to activate it.  

Realistically, I've been around technology long enough to know that what 
you see in marketing videos rarely matches reality.  There is a megaton of 
of software required to convert the raw data you will get from this device 
into the 3-d hands you see in the video.  Not all of this is necessarily 
reusable for audio applications.   Hopefully, they've designed a high 
level "API" that makes these things easier, but given the lack of 
non-video examples on their web site, I suspect they're hoping outside 
developers will do it for them.   Either way, I'm interested, but I won't 
be expecting miracles for several years.


From: mike@michaelplishka.com [mike@michaelplishka.com]
Sent: Monday, May 21, 2012 11:11 PM
To: Loopers-Delight@loopers-delight.com
Subject: RE: Interesting controller

I just preordered one.  I'm not worried about the tactile side of things.  
Every tool has its pros and cons.  This thing has serious 'fun' potential; 
and if something is fun, coolness and utility follows