Awesome tips! I'll try tonight and report back! thanks
You can set how clips will generally behave in the preferences (tab:
"Record, Warp, Lunch") and also, for specific clips, in the Launch box
down to the left (click the tiny "L" inside the yellow circle to open
A trick many use for live looping in Live is this two step method:
1. MIDI learn - assign - a MIDI event to some module to perform an
action (like for example a clip to stop playback or a looper to go
2. Then create "dummy" clips, MIDI clips on a MIDI channel, and fill
those "controller clips" with the MIDI event to be sent to the plugin
that is to be triggered to perform the corresponding action.
This way you can simply trigger one of those controller clips, rather
than kick a pedal assigned directly to the plugin function. The good
things are that there are many ways to trigger clips, so you are not
limited that much. The simplest setup would be to have just one pedal
that does "Trigger Next Clip" on a quick stomp and "Trigger Previous
Clip" on a "Hold Pedal Switch Down". You may also keep alternative
columns in Live of these Control Dummy MIDI Clips; one for each song;
where you order the commands like they are to be triggered while you
perform that song.
Greetings from Sweden
On Thu, Dec 3, 2015 at 4:35 PM, Josh Elliott <firstname.lastname@example.org> wrote:
> Hello Per! Thanks for the reply. Greetings from Wisconsin.
> So I believe that would take care of series looping (having an a,b or c
> part) as long as I can switch between parts with a pedal.
> yes the latency I'm having is only with monitor set to "in" the only reason
> I'm doing that is because YouTube tutorials are telling me I have to do that
> to use plug in effects live on a channel. Other wise with monitoring off I
> don't have latency.
> Is there a way to have start and stop clip mapped to one button. Right now
> push button starts recording then second push stops recording and plays
> loop(perfect!) would like one more press to stop or resume the loop playing
> (like a loop pedal)
> On Dec 3, 2015 9:24 AM, "Per Boysen" <email@example.com> wrote:
>> Hi Josh,
>> On Thu, Dec 3, 2015 at 4:06 PM, Josh Elliott <firstname.lastname@example.org>
>> > I do not think series looping is possible in software?
>> What do you mean by "series looping"? Stacking a series of loops for
>> alternate triggering over a channel? If so, that's how Live works with
>> recorded audio clips. Triggering a new loop on a channel silences the
>> playing loop, on the same track/channel.
>> > Also...I'm experiencing latency in certain circumstances but I believe
>> > it's
>> > because I'm currently using an old duo core home pc.
>> I'm afraid you're wrong there. Latency comes from the time it takes to
>> digitise the audio and process it in the software. The trick with
>> software based loopers is to NOT monitor your input audio through the
>> software! Most audio interfaces have this "direct monitoring" or
>> "direct ASIO" function that simply splits the signal in two; one part
>> goes into the software to get processed and one part goes directly to
>> the amp/PA/speakers. With looping you should never have any latency
>> because when audio gets recorded into a loop the software has plenty
>> of time to compensate for latency until it is time to play back that
>> audio (on next loop return).
>> Greetings from Sweden
>> Per Boysen