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OK, that's more like using (the Rang's) 'live copy' which creates a new loop consisting of any loops currently playing plus any live input. The copied loop can be any length so I guess it would accomplish the same goal. Still, since multiple loops can play simultaneously (again on the Rang) it seems to me you get the same 'effective' result using the simpler technique from the previous post. One fun thing to do is create the first loop and make it say a measure long. Then you can create a second loop of say 7 measures and then a third of 8 measures. When all are playing together they shift off by a measure each time around. Not always easy to find something that 'works' with this but many 'happy accidents' happen! Maybe I'll try something like 25 and 26 which would change over a long time. :) G